1.
Hearn, D., Baker, M. P. & Carithers, W. R. Computer Graphics with OpenGL. (Pearson, Boston, [Mass.], 2011).
2.
Shreiner, D. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1. vol. OpenGL series (Addison-Wesley, Upper Saddle River, NJ, 2010).
3.
Foley, J. D. Computer Graphics: Principles and Practice. vol. Addison-Wesley systems programming series (Addison-Wesley, Reading, Mass, 1996).
4.
Rogers, D. F. Procedural Elements for Computer Graphics. (WCB/McGraw-Hill, Boston, Mass, 1998).
5.
Angel, E., Schreiner, D., Mukherjee, S. & Bhattacharjee, A. K. Interactive Computer Graphics: A Top-down Approach with Shader-Based OpenGL. (Pearson, Boston, [Mass.], 2012).